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/_/ \_\___\___/|___/\__|_| \___|\__,_|_| |_| |_|___/
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Wir coden ein Retro-Game | Häuser einrichten! | !steam !klazmo
Created at: 2024-04-26T16:00:06Z
Duration: 4h12m8s
Language: German (Standard)
Wir coden ein Retro-Game | Neue Häuser | !steam !klazmo
Created at: 2024-04-25T16:00:11Z
Duration: 4h18m21s
Language: German (Standard)
Wir coden ein Retro-Game | Umgebungs-Sounds | !steam !klazmo
Created at: 2024-04-24T15:59:23Z
Duration: 4h16m9s
Language: German (Standard)
Wir coden ein Retro-Game | Unity Gamedev | !steam !klazmo
Created at: 2024-04-22T09:00:49Z
Duration: 8h37m6s
Language: German (Standard)
ReEgenbogen-Teich und Pfirsich-Bäume | Game Pixel Art | 21.4.2024
Created at: 2024-04-21T12:00:04Z
Duration: 5h14m6s
Language: German (Standard)
Steam Achievement und NPCs | Unity Gamedev | 19.4.2024
Created at: 2024-04-19T15:59:16Z
Duration: 4h11m41s
Language: German (Standard)
Minigame Quest Setup & NPCs | Unity Gamedev | 18.4.2024
Created at: 2024-04-18T16:00:07Z
Duration: 4h14m7s
Language: German (Standard)
Animator im Minigame UI | Unity Gamedev | 17.4.2024
Created at: 2024-04-17T15:59:41Z
Duration: 4h17m33s
Language: German (Standard)
Points-of-Interest Gameplay-Theory | Gamedev | 15.4.2024
Created at: 2024-04-15T09:00:36Z
Duration: 8h10m24s
Language: German (Standard)
Hammer-Minigame Pixel Art | User Interface | 14.4.2024
Created at: 2024-04-14T11:59:18Z
Duration: 5h13m11s
Language: German (Standard)
Test-Feedack mit Samy | Gamedev | 12.4.2024
Created at: 2024-04-12T16:01:15Z
Duration: 4h8m21s
Language: German (Standard)
Wir migrieren alle Entity-Koordianten! | Game Refactoring | 11.4.2024
Created at: 2024-04-11T16:00:05Z
Duration: 4h7m2s
Language: German (Standard)
Collider auf zwei Ebenen für Assets | Unity Gamedev | 10.4.2924
Created at: 2024-04-10T15:59:27Z
Duration: 4h8m33s
Language: German (Standard)
Chunk-basierte Map in Unity | Level-Design | 8.4.2024
Created at: 2024-04-08T09:00:48Z
Duration: 8h21m39s
Language: German (Standard)
Pixel Dorfplatz Assets erstellen | Game Art | 7.4.2024
Created at: 2024-04-07T12:01:22Z
Duration: 5h7m35s
Language: German (Standard)
Screen-basiertes Map-Design | Retro Pixel Gamedev | 5.4.2024
Created at: 2024-04-05T15:59:43Z
Duration: 4h18m1s
Language: German (Standard)
Was Reddit an Pixel Art nicht versteht | Gamedev Stream | 4.4.2024
Created at: 2024-04-04T16:01:51Z
Duration: 4h27m36s
Language: German (Standard)
Tilemap als Datenfeld!? | Unity Gamedev | 3.4.2024
Created at: 2024-04-03T16:01:58Z
Duration: 4h4m33s
Language: German (Standard)
Dynamische Level-IDs im Savegame | C# Coding Stream | 1.4.2024
Created at: 2024-04-01T09:02:47Z
Duration: 8h2m37s
Language: German (Standard)
Ingame-Event Fest-Dekoration | Pixel Art Stream | 31.3.2024
Created at: 2024-03-31T12:00:12Z
Duration: 5h9m49s
Language: German (Standard)