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YT 13 minutes 24 seconds
GSN Composer
What are Shaders? A Hands-on Introduction [Shaders Monthly #1]
YT 19 minutes 44 seconds
GSN Composer
Perspective Projection in GLSL [Shaders Monthly #2]
YT 29 minutes 13 seconds
GSN Composer
OpenGL Modelview Matrix and 3D Transformations [Shaders Monthly #3]
YT 1 hour 6 seconds
GSN Composer
Blinn Phong Shading: Theory and Implementation [Shaders Monthly #4]
YT 16 minutes 31 seconds
GSN Composer
Texture Mapping in GLSL [Shaders Monthly #5]
YT 21 minutes 29 seconds
GSN Composer
What are Mipmaps? Texture Filtering in GLSL [Shaders Monthly #6]
YT 27 minutes 1 second
GSN Composer
Procedural Textures: A Practical Introduction [Shaders Monthly #7]
YT 23 minutes 46 seconds
GSN Composer
Procedural Noise: Value and Gradient Noise in GLSL [Shaders Monthly #8]
YT 28 minutes 37 seconds
GSN Composer
Microfacet BRDF: Theory and Implementation of Basic PBR Materials [Shaders Monthly #9]
YT 39 minutes 17 seconds
GSN Composer
Importance Sampling: Image-based Lighting of a Lambertian Diffuse BRDF [Shaders Monthly #10]
YT 46 minutes 40 seconds
GSN Composer
Image-based Lighting (IBL) of PBR Materials [Shaders Monthly #11]
YT 20 minutes 28 seconds
GSN Composer
Halton Low-Discrepancy Sequence [Shaders Monthly #12]
YT 50 minutes 55 seconds
GSN Composer
Sampling of Environment Maps for Image-based Lighting [Shaders Monthly #13]
YT 31 minutes 35 seconds
GSN Composer
Deferred Shading [Shaders Monthly #14]